abandoned code deleted; bug fixed

This commit is contained in:
a91082900
2018-06-01 22:16:18 +08:00
committed by GitHub
parent ea6fe595f6
commit a4684984ef
4 changed files with 10 additions and 66 deletions

22
pyws.py
View File

@@ -10,14 +10,7 @@ from json import dumps, loads
import ssl
connected = {-1: []}
character = dict()
name=["","圭月","","小兔","","正作","W","桑德","海爾","雪村"]
for i in range(len(name)):
character[str(i+1)] = name[i]
sad = None
fut = None
wait_fut = [0, 0]
async def wait(websocket, *cors, timeout=45, futs=None):
@@ -53,7 +46,7 @@ def random_room(room_list):
async def enter_room(websocket):
global connected ,sad, fut
global connected, fut
room_list = [room_id for room_id in connected if len(connected[room_id])<2 and room_id != -1]
#print("I'm here")
@@ -81,7 +74,6 @@ async def enter_room(websocket):
if count+1 == 1: # 該玩家已加入房間
await websocket.send(str(room_id))
sad = websocket
else:
players = connected[websocket.room].start()
@@ -95,7 +87,7 @@ async def enter_room(websocket):
for ws_list, message in Room.start_turn(*players):
await sendTo(message, *ws_list)
async def handler(websocket, path):
global connected,sad, fut, wait_fut, rooms
global connected, fut, wait_fut, rooms
print("initialize")
# Register.
connected[-1].append(websocket)
@@ -125,8 +117,7 @@ async def handler(websocket, path):
if websocket.status == Room.MATCHING:
await enter_room(websocket)
elif websocket.status == Room.WAITING:
print("SAD", "FIRST" if websocket == sad else "SECOND")
fut = asyncio.ensure_future(websocket.recv())
try:
@@ -146,18 +137,15 @@ async def handler(websocket, path):
except asyncio.CancelledError:
pass
print("SADDDDDD", "FIRST" if websocket == sad else "SECOND")
elif websocket.status == Room.PLAYING:
try:
enemy = 0 if websocket == connected[websocket.room].players[1] else 1
wait_fut[(enemy+1)%2] = asyncio.ensure_future(websocket.recv())
print("wait for", "FIRST" if websocket == sad else "SECOND")
message = await wait(websocket, timeout=30, futs=[wait_fut[(enemy+1)%2]])
print("received message", message)
print("FIRST" if websocket == sad else "SECOND", ":", message)
if message == "exception":
break
message_to_send = connected[websocket.room].process(websocket, message)
@@ -174,7 +162,7 @@ async def handler(websocket, path):
except asyncio.CancelledError:
print("FIRST" if websocket == sad else "SECOND", "was Canceled\n\n")
print("Canceled\n\n")