Player ability bug fixed
This commit is contained in:
3
Game.py
3
Game.py
@@ -57,10 +57,7 @@ class Game:
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self.first, self.second = self.second, self.first
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self.first, self.second = self.second, self.first
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# Player Ability Handling
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# Player Ability Handling
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if isinstance(self.first, Player.Keieit):
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self.first.guard -= 1
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self.first.guard -= 1
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if isinstance(self.first, Player.Rabbit):
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self.first.boost -= 1
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self.first.boost -= 1
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self.end()
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self.end()
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def end(self):
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def end(self):
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